

so I'm VERY familiar with the nuances, it just never really occurred to me that it might be latency. I've been playing on emulators since early MAME, DOS emulators, etc. I was really starting to wonder what the hell was wrong with me. Playing on the MiSTer I'm every bit as good as I always was, even with Megaman or other tougher platformers. It turns out that I'm A LOT more sensitive to latency (only in the context of this type of game) than I had thought. I actually thought that maybe I was just getting old because I found I wasn't as good at action platformers anymore. The GBA core actually has save-states, so I'm hoping those will spread out to the rest of the cores eventually.įPGA is night and day. Just put the 128MB memory module on mine. But I think those trade offs are some people are willing to make if you are interested in a more authentic experience.Ī couple of the big players on YouTube are RetroRGB and SmokeMonsterīest emu-simulation-environment I've ever used! My brother and I are both running them.

Also, the cost is significantly higher than Raspberry Pi hardware as well. There is still some slowdown in some games. You also have to make sure that you return to the menu before shutting off the game so that the core save game memory writes back to flash. The downside compared to say a RetroPie or other emulators is that features such as save states and pausing (games that don't have pause or saves) are not supported. Other than the more authentic gaming experience, features like extra sprites, adjusting aspect ratio, adding filters, adjusting pallets and sound, etc.


But thanks to some creative people, they also have zero latency input devices that use real controllers (SNAC and BliSTer), and almost zero latency USB polling overclocking options available. The only latency you have to deal with is input and display. Obviously nothing is perfect but many of the cores have been worked on for well over a year now. That means more accurate games with less slowdown, etc unless it was in the real game. It pretty much eliminates the issues you experience with emulation because the FPGA hardware is acting as the console. People create hardware cores that program the FPGA device to simulate hardware. MiSTer an open source console/computer hardware simulator project using FPGA hardware, similar to the Super Nt and Mega Sg projects. Anyone else messing around with MiSTer? I put one together recently and so far have been loving the experience compared to my RetroPie device.
